Developing Basic Digital Skills
- As teachers adjust their teaching to effectively match the new digital world of information technology, they must be clear on what basic knowledge, skills and values need to be developed by digital learners.
-
Knowledge and skills that digital learners should develop must be clear and these literacies will be complemented by six essentials skills for them to be successful in the millennial world.
- These basic literacy’s will not replace the 3r’s.
Reading Writing
Arithmetic
Six Essentials to Equip Students for Success
1. Solution Fluency
o
This refers to the capacity and creativity in problem solving.
2. Information Fluency
o
This involves 3 subsets of skills, namely
a) An ability
to access information, access may involve not only of the internet, but other
sources like the CD-ROM software.
b)
An ability to retrieve information, retrieved information may
include not only texts, but images, sounds and video.
c)
An ability to reflect on, access and rewrite for instructive
information packages.
Collaborative Fluency
o This refers to teamwork with virtual or real partners in the
online environment.
o There is virtual interaction in social networking and online
gaming domains.
Media Fluency
o Media refer to channels of mass
communication (radio, television, magazine, advertising, graphic arts) or
digital sources.
o There is a need for an analytical
mind to evaluate the message in a chosen media, as well as a creative ability
to publish digital messages.
Creativity Fluency
o Artistic proficiency adds meaning by way of design, art, and
story-telling to package a message.
ü Font
ü Color
ü Patterns
ü Layout
Digital Ethics
Higher Thinking Skills
o Entering the new world of information and communication
technology opens the way for complex and higher cognitive skills.
o While Bloom’s Taxonomy of Thinking Skills can serve as a
general framework of skills, a new era of creativity in the digital world has
led to introducing a kind of framework that requires information processing,
idea creation and real-world problem-solving skills.
The structured problem solving - process known as 4Ds also
exemplifies the instructional shift in digital learning:
- Define the problem
- Design the solution
- Do the work
- Debrief on the outcome










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