The Computer as a Tutor
Computer-assisted
instruction (CAI)
The computer can be a tutor in effect
relieving the teacher of many activities in his personal role as classroom
tutor.
o Use drill and practice programs for basic skills and knowledge that require rapid or automatic response by students.
o Ensure that drill and practice activities conform to the lesson plan/curriculum.
o Limit drill and practice to 20-30 minutes to avoid boredom.
o Use drill and practice to assist students with particular weakness in basic skills.
Simulation
software materials are another kind of software that is constructivist in
nature. This simulation software:
Example: GeoSafari
Even with the available computer and CAI software, the
teacher must:
o Insure that students have the needed knowledge and skills
for any computer activity.
o Decide the appropriate learning objectives.
o Plan the sequential and structured activities to achieve
objectives.
On the other hand, the students in CAI play their own roles as learners as they:
o Receive information.
o Understand instructions for the computer activity
o Retain/keep in mind the information and rules for the
computer activity
o Apply the knowledge and rules during the process of computer
learning.
During the computer activity proper in CAI
the computer, too, plays its roles as it:
o Acts as a sort of tutor (the role traditional played by the
teacher)
o Provides a learning environment
o Delivers learning instruction.
o Reinforces learning trough drill-and-practice
o Provides
feedback
CAI Integrated with Lessons
CAI
computer learning should not stop with the drill and practice activities of
students. In effect, CAI works best in reinforcing learning through repetitive
exercises such that students can practice basic skills or knowledge in various
subject areas. Common types of drill and practice programs include: Vocabulary
building, math facts, basic science, and history or geography facts.
Suggestions
on when and how can teachers integrate drill and practice programs with their
lessons:
o Use drill and practice programs for basic skills and knowledge that require rapid or automatic response by students.
o Ensure that drill and practice activities conform to the lesson plan/curriculum.
o Limit drill and practice to 20-30 minutes to avoid boredom.
o Use drill and practice to assist students with particular weakness in basic skills.
The Tutorial software should be able to:
Teach new content/new information
Provide comprehensive information on concepts in addition to practice exercise
Can be effectively used for remediation, reviewing or enrichment.
Allow the teacher to introduce follow-up questions to stimulate students learning.
Permits group activity for cooperate learning.
Simulation Programs
Simulation
software materials are another kind of software that is constructivist in
nature. This simulation software:
o Teaches strategies and rules applied to real-life
problems/situations.
o Ask students to make decision on models or scenarios.
o Allows students to manipulate elements of a model and get
the experience of the effects of their decisions.
Instructional Games
While relating to low-level learning
objectives (e.g. basic spelling or math skill),
Instructional computer games add the
elements of competition and challenge.
Problem Solving Software
These
allow students to learn and improve on their problem solving ability. The
students have to employ higher thinking skills such as logic, recognition,
reflection, and strategy-making.
Example:
Thinking Things 1
Multimedia Encyclopedia and Electronic Books
The
Multimedia Encyclopedia can store a huge database with texts, images,
animations, audio and video.
Example:
eyewitness Children’s Encyclopedia.
Electronic
books provide textual information for reading, supplemented by other types of
multimedia information (sounds, spoken words, pictures, animation). These are
useful for learning reading, spelling and words skills.










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